Hi my name is Amelie and I have been recently chosen to be a digital leader. I think my best computer achievement is making a times table game on SCRATCH. You can see it at: Fish Times Table .
Also with technology people have endless possibilities with all sorts of different games and websites. We have many different computers and tablets so that anyone from reception to year six can use technology, such as: tablets, Windows 8 Surfaces, Interactive Whiteboards, laptops that run with Windows OS. People can learn all sorts of new things with technology. At Simon de Senlis primary school we have blogs and everyone can use Mathletics!
I am Tyla and I have recently been chosen to be a Digital Leader. My main achievement is my music production on Logic Pro and I am very proud of it. I love technology because there are endless possibilities and with some programs you can really let your imagination free! At Simon De Senlis Primary School we are constantly on the go with technology and every pupil in the school loves using it! As a Digital Leader, I would like to achieve every thing that I possibly could because I see it as if you’re going to do it you have to do it properly because otherwise I don’t see the point in doing it at all!’ I think that in our lessons technology improves our learning because every one loves technology and you can find out almost every thing on the internet.
Recently in Year 5, we have been looking at ways to consolidate written methods for the four operations. At times, it can become a challenge to think of new and exciting ways to present opportunities for the children to apply and rehearse their skills of addition, subtraction, multiplication and division. Enter QR codes! For those of you who haven’t come across them, these are digital images which, when scanned with a Windows 8 devices, will display a piece of text, a link or an image.
After introducing the children to the concept they were sent around school to scan the QR codes and reveal differentiated word problems. My maths group answered questions linked to one/ two step word problems and used the methods taught previously in the week. They worked collaboratively as a group and communicated effectively, drawing on the advice of their peers. It offered a new dynamic to the lesson and provided a kinaesthetic approach to a skill which can become quite dry. Having the Windows 8 devices meant that children could easily move around the school and scan codes in various different locations.
As an extension, some of the children even created their own. This provided an opportunity for them to become creative and design a problem for a purpose. In the plenary, these were then shared with the rest of the class for them to solve, thus shifting the ownership on to the children to extend their own learning.
As part of the immersion stage for our latest topic, The Vikings, Year 5 invited Kevin from History Squad to Simon de Senlis as an opportunity to stimulate the children’s interest for the unit ahead. It was a day filled with activities designed to engage the children and encourage discussion, as well as a chance to learn from an expert. Whilst it was a fantastic day, the value and richness of the content could have quite easily been forgotten had it not been for the opportunity to capture it through the Windows 8 Surfaces and OneNote. Below is a snap shot of our journey so far and how technology has been embedded into the curriculum. At Simon de Senlis we plan our curriculum around the process of Design Thinking. (You can read more about this at http://head.simondesenlisblogs.org/2012/11/20/172/)
During the pre-immersion stage, children were asked what they would like to find out about during the eight week unit. Examples such as ‘When were the Vikings around?’, ‘What did the Vikings wear on their heads?’ or ‘What did the Vikings travel in?’ were common responses and whilst they are important and would give insight into the topic, they would not extend their learning or stimulate further higher order questions. After half an hour, the room was buzzing with excitement and full of curious learners desperate to find answers.
To collate these questions together we used OneNote and as a class spent time categorising them into ‘bingable’ and ‘non-bingable’ groups. The children were asked for the examples where they could find the answer to by simply typing it into the internet. Within an hour, children had answered almost all of their ‘bingable’ questions and provided supporting evidence based around true/ false statements which had been devised.
Planning this in before inviting the ‘expert’ into school allowed the children to enter the immersion day with a level of knowledge and understanding, as well as having a clear idea of the ‘non-bingable’ questions they would like to ask. In turn, this provided a richer outcome and focused the children to think about the higher order questions.
Having already introduced the children to The Viking Project One Note, they were able to capture snippets throughout the day and upload to a central storage document which everyone had access to. At Simon de Senlis we have 60 Windows 8 Surface tablets which can be used either as 1:1 or in small groups to collaborate. Children had a chance to take control of their own learning and capture information that they felt was relevant. This involved pictures, videos of explanations, activities which were completed throughout the day, interviews with the expert as well as links which were suggested to extend learning further. The outcome; an online document which was packed full of richness and most importantly, all completed by the children themselves.
The idea behind using OneNote was to capture the whole journey of a particular unit, to encourage links to be made and to encourage children to become independent learners through the use of technology; giving them the opportunity to refer back to the immersion stage and bring it alive through their writing. The next stage will be using these captures as stimulus for writing and using OneNote to collaborate, as well as up level, their work.